Hi CW,
Want to hear some of your suggestion please..
Looking for either game suggestions or comp ideas. All welcome.
If you find any bugs/issues please file a support ticket so I can triage and get resolved.
will close the thread once I have some shared ideas.
DA
Want to hear some of your suggestion please..
Looking for either game suggestions or comp ideas. All welcome.
If you find any bugs/issues please file a support ticket so I can triage and get resolved.
will close the thread once I have some shared ideas.
DA
Replies
what dues that even do again?
would be neat if the season pass reward claims could stack like the game board does
fix the season pass...againnnnn
the ops for lvl 94+ r not showing up....againnnnn
the ops for lvl 94+ r not showing up....againnnnn
give us more things to do with AP... AP just keeps on increasing and we don't really have much to spend it on when season pass, crime pass, sdowntown, and other spawn a ton of stuff that were purchased with AP in the past.
while other dailies are getting shadow updates, the daily crates are long overdue to be buffed 👀
like the ones you buy for points, money, AP should all be good rarity crates now and normal rarity scrapped on those
the ones you buy for credits should be better crates
the objective ones can prolly still remain the same tho as those fill up pretty fast if you actually do them
also as mentioned in the original crate thread, there should be some limiting factor so we don't all produce 10 legendary copper items now that legendary items are a thing. it shouldn't be possible to make multiple items of each if they are really that legendary <<< big plot hole there
there is no other logical solution to that I can think of except to wain them out of crates all together once you reach the max amount of normals to get top gear. even that number was excessively high like 7-800 normal crates if memory serves
nobody wants multiples of this junk: Legendary Copper Slippers [x1]+198% Speed
Everyone is obviously doing it for the good weapons if they bother at all. adding another rarity down the road would be stupid OP and the max boost is already almost there on it's own. adding some sort of recycling for them would be kinda tacky now and make it too easy for ppl starting from 0 crates. best logical solution is to make the lower stat gear eventually die out and only give new crates for items that you haven't maxed out yet
like the ones you buy for points, money, AP should all be good rarity crates now and normal rarity scrapped on those
the ones you buy for credits should be better crates
the objective ones can prolly still remain the same tho as those fill up pretty fast if you actually do them
also as mentioned in the original crate thread, there should be some limiting factor so we don't all produce 10 legendary copper items now that legendary items are a thing. it shouldn't be possible to make multiple items of each if they are really that legendary <<< big plot hole there
there is no other logical solution to that I can think of except to wain them out of crates all together once you reach the max amount of normals to get top gear. even that number was excessively high like 7-800 normal crates if memory serves
nobody wants multiples of this junk: Legendary Copper Slippers [x1]+198% Speed
Everyone is obviously doing it for the good weapons if they bother at all. adding another rarity down the road would be stupid OP and the max boost is already almost there on it's own. adding some sort of recycling for them would be kinda tacky now and make it too easy for ppl starting from 0 crates. best logical solution is to make the lower stat gear eventually die out and only give new crates for items that you haven't maxed out yet