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Concept: A powerful weapon that can be launched against any gang, but with that power comes costs.
Example: The Plague
Cost: Something Appropriate, but Points & cash, or perhaps gang milestones.
Players in target gang suffer % based detriments to trains due to poor health.
Cure: Something Appropriate, but Points & cash, or perhaps gang milestones.
Example 2: Big Brother
Cost & Cures will basically be open to y'alls decision.
Players affected with Big Brother have a debt to settle, and a % of each crime the gang commits will go to the rival gang until the debt is paid.
Example 3: Ankle Bracelets
Players affected will be unable to leave Sydney
Example 4: Errors in Judgement
Players affected have a chance to fuck up their attacks, and hits they'd normally win on, they lose.
Example 5: Under Surveilance
Players affected have the cops watching them, so crimes and busts are harder to pull off - has potential to really fuck with missions if done right.
Take it, run with it, I had it in my game, and it was received well enough, i'm sure with competent pilots this thing could be fun.
Example: The Plague
Cost: Something Appropriate, but Points & cash, or perhaps gang milestones.
Players in target gang suffer % based detriments to trains due to poor health.
Cure: Something Appropriate, but Points & cash, or perhaps gang milestones.
Example 2: Big Brother
Cost & Cures will basically be open to y'alls decision.
Players affected with Big Brother have a debt to settle, and a % of each crime the gang commits will go to the rival gang until the debt is paid.
Example 3: Ankle Bracelets
Players affected will be unable to leave Sydney
Example 4: Errors in Judgement
Players affected have a chance to fuck up their attacks, and hits they'd normally win on, they lose.
Example 5: Under Surveilance
Players affected have the cops watching them, so crimes and busts are harder to pull off - has potential to really fuck with missions if done right.
Take it, run with it, I had it in my game, and it was received well enough, i'm sure with competent pilots this thing could be fun.
Replies
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Cheers MJ. Appreciate the visibility here. I think the gang respect element is a good utility for this.
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Yeah, I was thinking this one could be one that could benefit the attacking gang:
Example 2: Big Brother
Cost & Cures will basically be open to y'alls decision.
Players affected with Big Brother have a debt to settle, and a % of each crime the gang commits will go to the rival gang until the debt is paid.
These also have a potential to really 'improve' or 'fuck with' gang wars, too. Should a limit be set, or do we yolo hands this one?
Example 2: Big Brother
Cost & Cures will basically be open to y'alls decision.
Players affected with Big Brother have a debt to settle, and a % of each crime the gang commits will go to the rival gang until the debt is paid.
These also have a potential to really 'improve' or 'fuck with' gang wars, too. Should a limit be set, or do we yolo hands this one?
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Slowly working on this π Gangs will have a page to spend their respect on, the current respect prices are just for testing, not actual prices. π
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Also looking for item ideas that gangs can use during wars, so its not just attacking eachother.
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hay there sadmin i notice on error on judement u have a bad word.. can u abstain from useing profanity? thank you very much god bless you
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Maybe debuff that can clear out negative effects and also clear out positive effects.
Also make so that you donβt NEED to be at war to use weapons/bonuses/items.
Can also purchase certain items for points?
Also make so that you donβt NEED to be at war to use weapons/bonuses/items.
Can also purchase certain items for points?