Players earn skill points by leveling up. Maybe 1 skill point for every 5 levels. You can also earn skill points from completing ops, missions, and achievements.
These skill points go towards their skill tree where skills such as, plus 5000 strength, 100hp bonus, increased crime success rate, 1% energy refill rate, etc. can be earned. Maybe even some skills for higher levels.. critical hits, blocking strikes, first strike, etc.
These skills will have level requirements, maybe some cost more than one skill point, some have prerequisite skills needed, but Iām sure everyone here gets the drift.
Why this is good? It requires players to continually work towards building up their accounts. Gives new players the ability to overtake inactive players more quickly. Provides a much more dynamic way to build up your account. And much more.
Please rate this up if you agree something like this is needed š
These skill points go towards their skill tree where skills such as, plus 5000 strength, 100hp bonus, increased crime success rate, 1% energy refill rate, etc. can be earned. Maybe even some skills for higher levels.. critical hits, blocking strikes, first strike, etc.
These skills will have level requirements, maybe some cost more than one skill point, some have prerequisite skills needed, but Iām sure everyone here gets the drift.
Why this is good? It requires players to continually work towards building up their accounts. Gives new players the ability to overtake inactive players more quickly. Provides a much more dynamic way to build up your account. And much more.
Please rate this up if you agree something like this is needed š
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