- Gang Wars last 24hours
- 24hr Cooldown Period till they can Defend another War
- Wars are initiated by the Attacking Gang Leader instantly
- Players in the attacking & defending gang cannot leave the gang during this period
- Each attacking hit won +1 respect, Each attacking hit lost -3 respect (Defender wins)
- Scatter Bombs do not deduct respect. Hits have to be straight attacks
- No death timers
Winner is the gang with the most respect accumulated within the 24hrs.
Part 2: Use of Respect
Respect to be used to exchange for 3 different rings, each of different value with its purpose of unlocking perks in the gang for members.
Example:
Diamond, Gold, Silver rings
Respect can be automatically exchanged for Silver Rings.
Need 5 Silver Rings to Unlock 1 Gold Ring
Need 10 Gold to Unlock A Diamond Ring
Part 3: The Use of The Rings
We can add in Perks that adds Permanent buffs for Gang Members such as Perks for:
- Bank Interest
- Crit Hits
- Crime XP/Cash
- Inc Perc in Gym
- Unique hits (Dont require travel, hit anyone anywhere, Max 3 a Day)
- Team Hits (Max 6 a day) Range from 1 to 6 per lvl unlocked
- Extra Awake per lvl
- Extra Nerve
- Discount on House Purchase (increases per level)
- Chance to Double Hit
*Doesnt have to be all im just adding whatever comes to mind*
Of course with the first level or 2 requires a certain amount of Silver Rings. Lvl 3 - 6 Requires certain number of Gold Rings and Lvl 7 to 10 requires a number of Diamond Rings
Part 4: Unique Gang Achievements:
Rank 1:
- Unique Emblem beside the Prestige icon for all gang members
- For RM players: + Unique Profile Pic Border for all gang members
Members Respect Contribution Achievement Badges
Members Kills Contribution Achievements Badges
(Badges are removed when you leave the gang, start from 0)
To be continued....
- 24hr Cooldown Period till they can Defend another War
- Wars are initiated by the Attacking Gang Leader instantly
- Players in the attacking & defending gang cannot leave the gang during this period
- Each attacking hit won +1 respect, Each attacking hit lost -3 respect (Defender wins)
- Scatter Bombs do not deduct respect. Hits have to be straight attacks
- No death timers
Winner is the gang with the most respect accumulated within the 24hrs.
Part 2: Use of Respect
Respect to be used to exchange for 3 different rings, each of different value with its purpose of unlocking perks in the gang for members.
Example:
Diamond, Gold, Silver rings
Respect can be automatically exchanged for Silver Rings.
Need 5 Silver Rings to Unlock 1 Gold Ring
Need 10 Gold to Unlock A Diamond Ring
Part 3: The Use of The Rings
We can add in Perks that adds Permanent buffs for Gang Members such as Perks for:
- Bank Interest
- Crit Hits
- Crime XP/Cash
- Inc Perc in Gym
- Unique hits (Dont require travel, hit anyone anywhere, Max 3 a Day)
- Team Hits (Max 6 a day) Range from 1 to 6 per lvl unlocked
- Extra Awake per lvl
- Extra Nerve
- Discount on House Purchase (increases per level)
- Chance to Double Hit
*Doesnt have to be all im just adding whatever comes to mind*
Of course with the first level or 2 requires a certain amount of Silver Rings. Lvl 3 - 6 Requires certain number of Gold Rings and Lvl 7 to 10 requires a number of Diamond Rings
Part 4: Unique Gang Achievements:
Rank 1:
- Unique Emblem beside the Prestige icon for all gang members
- For RM players: + Unique Profile Pic Border for all gang members
Members Respect Contribution Achievement Badges
Members Kills Contribution Achievements Badges
(Badges are removed when you leave the gang, start from 0)
To be continued....
Replies
nobody on here gonna actually war anyway
they can't even handle no protection for 3 days 🤣 🤣 🤣
they can't even handle no protection for 3 days 🤣 🤣 🤣
hahaha yea thats gonna be a big hinderance if we can only hit 10mins (if it gets implemented again)
Just make it so gangs at war do not have access to the 10 min protection
is simple really
nobody on here gonna actually war anyway
they can't even handle no protection for 3 days 🤣 🤣 🤣
they can't even handle no protection for 3 days 🤣 🤣 🤣
hahaha yea thats gonna be a big hinderance if we can only hit 10mins (if it gets implemented again)
that doesn't apply in wars
but as it was already mentioned, gangs just friendly warred as an extra protection to avoid real wars
it almost works better without any war system because of that
or there would have to be some deterrent like a large loss of respect each time so they couldn't do that over and over
nobody on here gonna actually war anyway
they can't even handle no protection for 3 days 🤣 🤣 🤣
they can't even handle no protection for 3 days 🤣 🤣 🤣
hahaha yea thats gonna be a big hinderance if we can only hit 10mins (if it gets implemented again)
that doesn't apply in wars
but as it was already mentioned, gangs just friendly warred as an extra protection to avoid real wars
it almost works better without any war system because of that
or there would have to be some deterrent like a large loss of respect each time so they couldn't do that over and over
Of someone gets to gain something out of it like buffs :)
I keep updating the original post slowly. Not great ideas but its an idea hehe
nobody on here gonna actually war anyway
they can't even handle no protection for 3 days 🤣 🤣 🤣
they can't even handle no protection for 3 days 🤣 🤣 🤣
hahaha yea thats gonna be a big hinderance if we can only hit 10mins (if it gets implemented again)
Just make it so gangs at war do not have access to the 10 min protection
is simple really
Yup i added that in my OP :)